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Geophilic

Geophilic

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🌲 About

Geophilic is a data pack/mod that improves vanilla Overworld biomes in a subtle and simple way! Inspiration comes from scrapped illustrations for what was supposed to be the Wild Update — this is essentially a collection of relatively light improvements to vanilla biomes without any new blocks, items, or even biomes.

Geophilic adds variety to a host of biomes. You can find a plethora of new features, from simple fallen trees to forest clearings. There are boulders, tree stumps, bushes, moss, and more. Trees remain true to vanilla, with the one major change being how tall trees generate, so you don't bump your head so often!

Care was taken to keep vanilla gameplay progression and feel. Geophilic does not make use of block palettes that would not be found in vanilla, nor does it add wood types to biomes they wouldn't be found in otherwise.

In short, this isn't meant to be an epic worldgen overhaul, but rather a simplistic and nice update to the feel of vanilla biomes.

Geophilic can be configured using Datapack Toolkit!

📦 Content

v3.0.0 and above, almost every non-ocean biome gets an overhaul.

v2.4.0: Badlands, Birch Forest, Cherry Grove, Dark Forest, Deep Ocean, Desert, Eroded Badlands, Flower Forest, Forest, Jungle, Meadow, Old Growth Birch Forest, Old Growth Pine Taiga, Old Growth Spruce Taiga, Plains, Savanna, Savanna Plateau, Snowy Plains, Snowy Slopes, Stony Shore, Sunflower Plains, Swamp, Taiga, Windswept Forest, Windswept Savanna, Wooded Badlands

See the gallery for pictures!

📝 Notes

Fabric/Quilt mod version requires either Fabric API or Quilted Fabric API!

New versions of the pack may differ slightly. I may make any changes, including the removal of features. While Minecraft can handle this and…

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