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No Chat Reports

No Chat Reports

No Chat Reports

<a href="https://www.curseforge.com/minecraft/mc-mods/no-chat-reports"<img alt="curseforge" height="28" src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@2/assets/compact/available/curseforgevector.svg"</a <a href="https://modrinth.com/mod/no-chat-reports"<img alt="modrinth" height="28" src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@2/assets/compact/available/modrinthvector.svg"</a <a href="https://github.com/Aizistral-Studios/No-Chat-Reports"<img alt="github" height="28" src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@2/assets/compact/available/githubvector.svg"</a <a href="https://gitlab.com/Aizistral-Studios/No-Chat-Reports"<img alt="gitlab" height="28" src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@2/assets/compact/available/gitlabvector.svg"</a

This mod strips cryptographic signatures which are attached to every chat message sent from 1.19 and onwards. Removing them makes it impossible to track and associate your chat messages with your Minecraft client, and, by extension, Microsoft account.

As of 1.19.1, it also disables Player Chat Reporting

Please notice that, while I am aware of Guardian and certain other exploits that allow you to counteract reporting systems on the client against the will of the server, I am consciously choosing to not integrate them as part of this mod. No Chat Reports will only remain effective on the client side if the server allows it to be. If you do not like servers that enforce chat signing and fully support chat reporting - I advise to simply not play on them.

Also, while there are many plugins out there that "borrow" the name and even icon of NoChatReports, please be aware that I have not authored any of them and cannot say how well they do their job.

Installation and Usage:

NoChatReports supports both Fabric and Forge, just download the version for your respective modloader and game version. It can be installed on either the client, server, or on both sides, and will function differently depending on which sides it is present on:

1. Only Client: The client will refuse to send the account's public key to the server, and signatures will be stripped from the messages that you send. This way it won't be useful to try and report your messages, as there will be no proof that they were actually sent from your account. The server will relay them unless the…

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